public class CollectiveFramework
extends java.lang.Object
Modifier and Type | Field and Description |
---|---|
static CollectiveFramework |
instance |
static boolean |
IS_DEV_ENVIRONMENT
If this is true, the mod is loaded in a development environment
|
static Logger |
LOGGER |
static cpw.mods.fml.common.network.simpleimpl.SimpleNetworkWrapper |
NETWORK |
static CommonProxy |
proxy |
Constructor and Description |
---|
CollectiveFramework() |
Modifier and Type | Method and Description |
---|---|
void |
init(cpw.mods.fml.common.event.FMLInitializationEvent event) |
void |
onClientDisconnect(cpw.mods.fml.common.gameevent.PlayerEvent.PlayerLoggedOutEvent event) |
void |
onServerJoin(cpw.mods.fml.common.gameevent.PlayerEvent.PlayerLoggedInEvent event) |
void |
postInit(cpw.mods.fml.common.event.FMLPostInitializationEvent event) |
void |
preInit(cpw.mods.fml.common.event.FMLPreInitializationEvent event) |
public static cpw.mods.fml.common.network.simpleimpl.SimpleNetworkWrapper NETWORK
public static Logger LOGGER
public static CollectiveFramework instance
public static CommonProxy proxy
public static boolean IS_DEV_ENVIRONMENT
public void preInit(cpw.mods.fml.common.event.FMLPreInitializationEvent event)
public void init(cpw.mods.fml.common.event.FMLInitializationEvent event)
public void postInit(cpw.mods.fml.common.event.FMLPostInitializationEvent event)
public void onServerJoin(cpw.mods.fml.common.gameevent.PlayerEvent.PlayerLoggedInEvent event)
public void onClientDisconnect(cpw.mods.fml.common.gameevent.PlayerEvent.PlayerLoggedOutEvent event)